Tom Hunt kotchin Location: North London, United Kingdom Language(s):
English Member Since: July 2008 Last Updated: 18 March 2010 Portfolio Views: 2255 Chosen as Favorite: 0
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We Don't Want Any Maya, Photoshop, ZBrush September 2011
This image was mainly an exercise in speed. I have been searching for a way to turn around a finished illustration in as short a time as possible.
I sculpted a rough mesh in ZBrush and placed some cubes in Maya to block out the composition. I then used a render of this scene as a basis for the painting. I found this speeded the process significantly as decisions such as lighting could be resolved quickly in 3D leaving more time to polish the image.
I aso wanted to experiment with painting wet conditions as I had never done this before.